AR Worldcraft I 2 Full Weeks

Introduction to Studio

[~2 hrs]

Day1 Morning
  • Studio Prompt [0.5 h] 

  • Intro Activity: Gamified Wearables [1.5h] 

  • Platform: Document Intro Activity  [0.5h]

Technologies Testing

[~2h]

Day 1 Afternoon 
  • Testing AR / VR [1h]
  • Quick testing of Cospaces [1h]
Context Investigation

[90 min]

Day 2 Morning
  • Game Precedent 

Brainstorming
[~3 hrs]
Day 2 Morning
  • Brainstorming [90min]

Day 2 Afternoon

  • Concept Thesis [45min]
  • Documentation [45min]
Skill Lab
[~3 hrs]
Day 3 Morning
  • World Building [90min
  • Character Design with Pixel Art [90min]
Skill Lab
1h
Day 3 Afternoon
  • Building Narratives 
Digital Prototyping
2h
  • Cospaces Dive : Designing the environment
Skill Lab: Tinkercad & more
2h
  • Modeling 3D Assets (Design one asset)
Feedback (Day 4 afternoon)

2h


  • Mid-review & Feedback Synthesis


Digital Prototyping

3h


  • 1h CoSpace: Finalize Environment Design and Built 

  • 2h Continued 3D Model Making

High-Fidelity Prototyping

 17h


  • 12h CoSpace: Buidling & Coding your Game 
  • 5h Game Testing & Finalize
Final Presentation Prep

8h


  • 3h Demo Game+ 2h Refinements 

  • 3h Presentation Prep (Slides)

Final Presentation

2h


  • Presentation of slide deck and prototypes