AR Worldcraft I 2 Full Weeks

Introduction to Studio

[~2 hrs]

Day1 Morning
  • Studio Prompt [0.5 h] 

  • Intro Activity: Gamified Wearables [1.5h] 

  • Platform: Document Intro Activity  [0.5h]

Technologies Testing

[~2h]

Day 1 Afternoon 
  • Testing AR / VR [1h]
  • Quick testing of Cospaces [1h]
Context Investigation

[90 min]

Day 2 Morning
  • Game Precedent 

Brainstorming
[~3 hrs]
Day 2 Morning
  • Brainstorming [90min]

Day 2 Afternoon

  • Concept Thesis [45min]
  • Documentation [45min]
Skill Lab
[~3 hrs]
Day 3 Morning
  • World Building [90min
  • Character Design with Pixel Art [90min]
Skill Lab
[1h]
Day 3 Afternoon
  • Building Narratives 
Digital Prototyping
[1h]
Day 3 Afternoon
  • Cospaces Dive : Designing the environment
Digital Prototyping&
Skill Lab: Tinkercad & more
[3 h]

Day 4 Morning

  • Cospaces Dive : Designing the environment [1hr]
  • Modeling 3D Assets (Design one asset) [2hrs]
Feedback (Day 4 afternoon)

[2hrs ]

Day 4 Afternoon

  • Mid-review & Feedback Synthesis

Digital Prototyping

[3hrs ]

Day 5 Morning

  • CoSpace: Finalize Environment Design and Built [1hr]

  • Continued 3D Model Making [2hrs]

High-Fidelity Prototyping

 [~17hrs ]


Day 5 Afternoon until Day 7 Afternoon

  • CoSpace: Buidling & Coding your Game  [11hrs]
  • Sound Design  [2hrs]
  • Game Testing & Finalize [5hrs]
Final Presentation Prep

[~8hrs]

Day 8 Morning until Day 9 Afternoon

  • Demo Game+  Refinements 

  • Presentation Prep (Slides)  [3hrs]

Final Presentation

[2hrs]

Day 10
  • Presentation of slide deck and prototypes